![]() ![]() ![]() Hers the code so far and now my head hurts haha local function characterRig()įor i,player in pairs(game. Just looking for some guidance please don't write an entire script as I'm trying to use this as a learning tool. I'm getting very confused looking at the Roblox documentation followed by little scripting experience experience.įirst delete any dummys that are already loadedĪssign players to the dummies as they join then remove dummies as they leaveĭuplicate the dummies from replicated storage and parent them to the Workspace. Basically when players join they are assigned to the 4 dummies (so 4 players max). I’m trying to make it so when the character loads it teleports back to where it was originally dead. This avatar allows for more flexible customization, accessory options, and animations. Load character api This still works multiple times, but everything under the loadcharacter doesn’t run. R15 is the default modern avatar with 15 limbs. 1 Answer Sorted by: 1 I figured it out, also if you trying to do this you can use this script: local player coinAmount player:WaitForChild ('leaderstats'):WaitForChild ('Coins') text script.Parent coinAmount.Changed:connect (function () text.Text coinAmount.Value. I'm pretty new to scripting but I'm trying to make a lobby system. The Avatar Type setting sets your experience to only load R15 or R6 character models.
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